New idea - splitting level up into smaller parts
Wizards With Rockets » Devlog
I've had an idea, which is to instead of having one big level, to split it up into smaller levels. Not too small, but smaller than the current level. This will help with player engagement. The reward of seeing a new level is an incentive to keep playing. Also, I realise people may not want to play my game for longer periods. So people can also have bite-sized chunks of the game without needing to play it for a fair while in order to complete a level. I will also have to make progress savable. This new change will be implemented before the Steam release.
Get Wizards With Rockets
Download NowName your own price
Wizards With Rockets
When you can't be bothered coding in a full magic system.
Status | In development |
Author | Motley Pixels |
Genre | Action |
More posts
- Long Time No Build - 2023 UpdatesOct 30, 2023
- Quiet Release - Christmas Hats and Small FixesDec 05, 2021
- Poll and a Competitor!Jun 14, 2021
- Finished art, acceleration, custom window resJun 13, 2021
- New Build - 11/04/2021 - New Graphics!!Apr 11, 2021
- Major Update - New menu, resolution changing, other optionsSep 16, 2020
- Small update - Increased difficulty and level savingApr 27, 2020
- 2 Years of Development for Wizards with RocketsApr 27, 2020
- Single Player - Finally, New Build - New Maps and Under Hood ChangesApr 26, 2020
- New plans - Engine upgrade to the maxMar 31, 2020
Leave a comment
Log in with itch.io to leave a comment.