Finished art, acceleration, custom window res
Wizards With Rockets » Devlog
Another productive day at the game maker meetup!
In this build, I have:
- Completed art assets for now. This level's art is complete. (Last remaining assets: rocket launcher and rocket flash).
- Fixed a bug where when you die the game crahses (oops!)
- Made movement all based on the player position. So the background image gets the player position, rather than setting both in each file (more sensible)
- Acceleration! The player and the AI now move with acceleration. So this means the game will feel a bit more lively and less robotic.
- Custom resolution in the settings menu for windowed mode. This saves you from editing the .ini file manually.
It's all coming together now. Its' feeling more like a complete game, gameplay wise.
I know I need to add more interesting levels, and play with the gameplay concepts a little.
What's next?
Some technical improvements.
- AI functioning when off-screen (it currently doesn't..)
- A compressed file system (like DOOM .wad files) that contains all resources
- Gamepad support
- Camera sway perhaps
- Performance tweaks - structs with arrays instead of arrays of structs
- Save data - save to base64 to prevent cheating
So the next release won't be too exciting, but the one after that might be!
Still got big plans to add physics (interactive objects), scripting (so I can add in-game behaviours and more rapid dev) and multiplayer.
Files
wwr-release-2021-06-13.zip 28 MB
Jun 13, 2021
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Wizards With Rockets
When you can't be bothered coding in a full magic system.
Status | In development |
Author | Motley Pixels |
Genre | Action |
More posts
- Long Time No Build - 2023 UpdatesOct 30, 2023
- Quiet Release - Christmas Hats and Small FixesDec 05, 2021
- Poll and a Competitor!Jun 14, 2021
- New Build - 11/04/2021 - New Graphics!!Apr 11, 2021
- Major Update - New menu, resolution changing, other optionsSep 16, 2020
- Small update - Increased difficulty and level savingApr 27, 2020
- 2 Years of Development for Wizards with RocketsApr 27, 2020
- Single Player - Finally, New Build - New Maps and Under Hood ChangesApr 26, 2020
- New plans - Engine upgrade to the maxMar 31, 2020
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