Single Player - Finally, New Build - New Maps and Under Hood Changes
It's been a fair while since my last upload! I've been a bit distracted and busy, and having concentration issues :(
But this Coronavirus lockdown has given me a bit more time to work on my game!
The game now has 5 smaller stages that you can progress through. You can enter an exit, which sends you to the next level. So this will give you a real single player experience to play through :)
The background renderer has been swapped out for a new one, https://github.com/baylej/tmx. Before it was just loading a CSV file, and reading the tile type for each tile in a grid. Now it loads tiles, objects and shapes. This will give me some more abilities to render custom objects, and make it a bit easier to change tilesets. It also fixed an issue with loading new maps - it was rendering garbage tiles. Now it renders the maps fine.
I've made a new game builder script. So now I can quickly and easily generate a WwR build. Before I was running a build for release, and then manually copying over the required files. Now it copies everything automatically, and zips it up. So as soon as I'm ready for a new build to publish, I can just run one command, wait a bit, and it's done. So maybe expect more builds in the future :)
I've put a bit of effort into fixing collisions with the background. I'm getting it to only check the surrounding tiles of an object (as opposed to all on screen like before). And it now checks tiles more accurately. So far I haven't seen any occurrences of AI going places that they shouldn't (eg. inside solid tiles). But it could still happen :/
I've made a public Trello - https://trello.com/b/Qa0mmSMV/wizards-with-rockets. You can see the future features to be added. As listed in a previous update post. But you can now see me adding new features live!
Next plan is to start integrating the Nuklear GUI for Allegro. It will let me easily make fancy menus. I particularly would like it for things like setting screen resolution, entering server IP address and other settings. Stay tuned!
Enjoy!
Leo.
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Wizards With Rockets
When you can't be bothered coding in a full magic system.
Status | In development |
Author | Motley Pixels |
Genre | Action |
More posts
- Long Time No Build - 2023 UpdatesOct 30, 2023
- Quiet Release - Christmas Hats and Small FixesDec 05, 2021
- Poll and a Competitor!Jun 14, 2021
- Finished art, acceleration, custom window resJun 13, 2021
- New Build - 11/04/2021 - New Graphics!!Apr 11, 2021
- Major Update - New menu, resolution changing, other optionsSep 16, 2020
- Small update - Increased difficulty and level savingApr 27, 2020
- 2 Years of Development for Wizards with RocketsApr 27, 2020
- New plans - Engine upgrade to the maxMar 31, 2020
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